News
SCAPS BETA
We'll, it is finally here. We are opening our doors to our free-to-play game, SCAPS Agent. After years of planning and work, our very small independent team is ready to release the beta version of the game.
Right now, you can create your own avatar, battle other agents, visit the arcade and play mini-games, chat with your friends and visit the SCAPS stores to use in-game cash to upgrade your weapons, ammo and battle suits. We have made the commitment to increase content and provide updates weekly.
Over the coming weeks and months, we will gradually introduce new content and open up new sections of our world. We'll also introduce virtual interactive comic books, videos and even downloadable trinkets such as: (1) The Crah Radio, (2) SCAPS Link Communication Device (3) Hypno-Disc (4) Downloadable cut-outs and much, much more. We will also be introducing vending machine items that if eaten will change your abilities or looks in the game. For example, you may drink some Gato-Rage and turn into a Crah monster for a short period of time.
As you progress through training, we will let you use your virtual cash to purchase your own bunker and you'll receive secret missions in our battle with the Crah.
As far as we know, we are the only true graphic-rich 3D massive multiplayer game on Facebook. We have seen some other multiplayer games; however, they consist mostly of deathmatch. Our game will operate as a true massive multiplayer game.
NO DOWNLOAD
You can play SCAPS Agent on your browser through the SCAPS Agent Website at www.scapsagent.com or through Facebook. Although the game does require a short plug in, it does not clog your computer with a substantial download and can be accessed virtually any time and anywhere that has an internet connection.
NEW AREAS
For those of you that we have let into our world, we've recently added new locations. The Bunker Tower can now be accessed through the Battle Matches. The new Crystal Caves cannot yet be accessed as they will be part of our expansion to the world outside of Bunker Base.
GRATITUDE
At this moment in time, as we prepare to open our doors, I'd like to fully thank my team, Trent, Eric, Rick, Alex, Joe, Nick, Patrick and Sumit for all of their hard work and taking on the task of such a small team building a massive multiplayer game. I'd like to thank my wife, Michelle for all of her hard work an perseverance in the actualization of a dream. I would like to thank Alex Welch and his wife Katy for believing in the project, vision, support and financial backing. Of course I would like to thank our investors, Battery Ventures (Satya Patel and Brian O'Malley), Darren Crystal, Mike Roumph, Rudy Padilla, Mike DeRose, Vinny Smith, Kevin Napier, Bruce and Nancy McGrath and Joe and Becky Eshleman.

